package com.bytedance.sdk.component.adexpress.ajl;

import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.widget.FrameLayout;
import android.widget.ImageView;
import androidx.media3.exoplayer.ExoPlayer;

/* JADX INFO: loaded from: classes.dex */
public class jnr extends FrameLayout {
    private ImageView fm;
    private AnimatorSet ro;

    public jnr(Context context) {
        super(context);
        lb();
        yz();
    }

    private void lb() {
        ImageView imageView = new ImageView(getContext());
        this.fm = imageView;
        imageView.setImageResource(com.bytedance.sdk.component.utils.maa.yz(getContext(), "tt_white_hand"));
        int iFm = (int) com.bytedance.sdk.component.adexpress.yz.wsy.fm(getContext(), 20.0f);
        FrameLayout.LayoutParams layoutParams = new FrameLayout.LayoutParams(iFm, iFm);
        layoutParams.gravity = 17;
        addView(this.fm, layoutParams);
    }

    private void yz() {
        this.ro = new AnimatorSet();
        ObjectAnimator objectAnimatorOfFloat = ObjectAnimator.ofFloat(this.fm, "scaleX", 1.0f, 1.5f, 1.0f, 1.0f, 1.0f);
        objectAnimatorOfFloat.setDuration(ExoPlayer.DEFAULT_DETACH_SURFACE_TIMEOUT_MS);
        objectAnimatorOfFloat.setRepeatMode(2);
        objectAnimatorOfFloat.setRepeatCount(-1);
        ObjectAnimator objectAnimatorOfFloat2 = ObjectAnimator.ofFloat(this.fm, "scaleY", 1.0f, 1.5f, 1.0f, 1.0f, 1.0f);
        objectAnimatorOfFloat2.setDuration(ExoPlayer.DEFAULT_DETACH_SURFACE_TIMEOUT_MS);
        objectAnimatorOfFloat2.setRepeatMode(2);
        objectAnimatorOfFloat2.setRepeatCount(-1);
        this.ro.playTogether(objectAnimatorOfFloat, objectAnimatorOfFloat2);
    }

    public void fm() {
        AnimatorSet animatorSet = this.ro;
        if (animatorSet != null) {
            animatorSet.start();
        }
    }

    public void ro() {
        AnimatorSet animatorSet = this.ro;
        if (animatorSet != null) {
            animatorSet.cancel();
        }
    }
}
